Encyclopedia Dubuque
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WINTER, Steve: Difference between revisions
(New page: WINTER, Steve. (Dubuque, IA, Dec. 8, 1958-- ). In 1978, while attending Iowa State University , Winter worked part time at a department store which carried a few war games in its small ga...) |
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WINTER, Steve. (Dubuque, IA, Dec. 8, 1958-- ). In 1978, while attending Iowa State University , Winter worked part time at a department store which carried a few war games in its small games department. He began playing with the war game "The Russian Campaign" by Avalon Hill; “The Russian Campaign intrigued me, so I bought Tobruk, which was the game that changed my life. I played it to death.” | WINTER, Steve. (Dubuque, IA, Dec. 8, 1958-- ). In 1978, while attending Iowa State University , Winter worked part time at a department store which carried a few war games in its small games department. He began playing with the war game "The Russian Campaign" by Avalon Hill; “The Russian Campaign intrigued me, so I bought Tobruk, which was the game that changed my life. I played it to death.” | ||
While working on the campus newsletter as a journalism major, he was proofreading the classified ad column and came across an ad for the Iowa State Gamers. He went to their next meeting and was introduced to "Dungeons and Dragons."He began playing all day every Saturday. After graduating, Winter got a job on the ''Peoria Journal-Star'' as a city desk reporter. | While working on the campus newsletter as a journalism major, he was proofreading the classified ad column and came across an ad for the Iowa State Gamers. He went to their next meeting and was introduced to "Dungeons and Dragons." He then began playing all day every Saturday. After graduating, Winter got a job on the ''Peoria Journal-Star'' as a city desk reporter. | ||
Winter's | Winter's job with the ''Peoria Journal Star'' was a temporary. While standing in a hobby shop in Peoria, he saw in issue of ''DRAGON Magazine'' that TSR was looking for editors. He sent my resume, and got an interview. | ||
Winter began with TSR in May 1981 as a Games Editor. In this position, he is credited as the co-creator of the Marvel Super Heroes Game, and the editor of both Star Frontiers boxed games, the Gangbusters games, the 1983 World of Greyhawk revision, and the Top Secret Companion. Winter was promoted to Manager of Game Editors in 1984, and continued working on many different projects in addition to his management duties, including editing half of the book Oriental Adventures. | Winter began with TSR in May 1981 as a Games Editor. In this position, he is credited as the co-creator of the Marvel "Super Heroes Game," and the editor of both "Star Frontiers" boxed games, the "Gangbusters" games, the 1983 "World of Greyhawk" revision, and the "Top Secret Companion." Winter was promoted to Manager of Game Editors in 1984, and continued working on many different projects in addition to his management duties, including editing half of the book ''Oriental Adventures''. | ||
Winter ran annual | Winter ran annual events at the Gen Con game convention, including the Car Wars “Lake Geneva Death Rally” series. Winter wrote "The Art of Three-Dimensional Gaming" booklet for the "Battlesystem Fantasy Combat Supplement." He designed and developed an SPI game, "Sniper Patrol," combining and expanding the older Sniper and Patrol games. | ||
Winter, with Jim Ward, David Cook, and Mike Breault, co-wrote the adventure scenario that was adapted into the game Pool of Radiance. | Winter, with Jim Ward, David Cook, and Mike Breault, co-wrote the adventure scenario that was adapted into the game "Pool of Radiance." Since 1981 he has worked on many game products for the "Dungeons & Dragons" game as a designer, editor, coordinator, and creative director. Some of his works as a game designer include "Ruins of Adventure," "The Complete Psionics Handbook," the 3rd edition version of "Monster Manual II," and "Lords of Madness." Winter co-wrote the Dragonlance novel "Wanderlust" with Mary Kirchoff. |
Revision as of 01:06, 8 March 2010
WINTER, Steve. (Dubuque, IA, Dec. 8, 1958-- ). In 1978, while attending Iowa State University , Winter worked part time at a department store which carried a few war games in its small games department. He began playing with the war game "The Russian Campaign" by Avalon Hill; “The Russian Campaign intrigued me, so I bought Tobruk, which was the game that changed my life. I played it to death.”
While working on the campus newsletter as a journalism major, he was proofreading the classified ad column and came across an ad for the Iowa State Gamers. He went to their next meeting and was introduced to "Dungeons and Dragons." He then began playing all day every Saturday. After graduating, Winter got a job on the Peoria Journal-Star as a city desk reporter.
Winter's job with the Peoria Journal Star was a temporary. While standing in a hobby shop in Peoria, he saw in issue of DRAGON Magazine that TSR was looking for editors. He sent my resume, and got an interview.
Winter began with TSR in May 1981 as a Games Editor. In this position, he is credited as the co-creator of the Marvel "Super Heroes Game," and the editor of both "Star Frontiers" boxed games, the "Gangbusters" games, the 1983 "World of Greyhawk" revision, and the "Top Secret Companion." Winter was promoted to Manager of Game Editors in 1984, and continued working on many different projects in addition to his management duties, including editing half of the book Oriental Adventures.
Winter ran annual events at the Gen Con game convention, including the Car Wars “Lake Geneva Death Rally” series. Winter wrote "The Art of Three-Dimensional Gaming" booklet for the "Battlesystem Fantasy Combat Supplement." He designed and developed an SPI game, "Sniper Patrol," combining and expanding the older Sniper and Patrol games.
Winter, with Jim Ward, David Cook, and Mike Breault, co-wrote the adventure scenario that was adapted into the game "Pool of Radiance." Since 1981 he has worked on many game products for the "Dungeons & Dragons" game as a designer, editor, coordinator, and creative director. Some of his works as a game designer include "Ruins of Adventure," "The Complete Psionics Handbook," the 3rd edition version of "Monster Manual II," and "Lords of Madness." Winter co-wrote the Dragonlance novel "Wanderlust" with Mary Kirchoff.